With the Kingslayer title, comes a sweet new ride. Kalus joined me for a well deserved ride around Dalaran.
Monday, June 7, 2010
Sunday, June 6, 2010
Lich King Down!

We downed the Lich King tonight, after an hour. After a couple of false starts, the final kill was a text book kill, with no deaths and toons wreaking havoc inside Frostmourne.
More later, but for now we're all really excited.
Labels:
Raiding
Getting to the weekly in style...
... is freakin' awesome!
Moordenar took Zenborg to Naxxramas this week for the weekly, on this newly 310% turbo boosted recruit-a-friend mount!
Awesome.
Just awesome.
P.S. Thanks Moordenar for churning out those 100,000 arrows for me too ;)
Labels:
Scrapbook
Tuesday, June 1, 2010
Glory of the Ulduar Raider

Tonight, we finally got Glory of the Ulduar Raider, by completing Yogg+1 or One Light in the Darkness. It took many, many attempts to put a solid group together (more on that later) but tonight we got it done!

The Rusted Proto-Drake is a fantastic mount, meaning I can put away my pink (yes, I can call it pink now) Violet Proto-Drake forever. Jondy is also very pleased with the increased speed for her flight form, and Moordenar's new recruit a friend mount, the X-53 Touring Rocket goes really fast now too.

A huge thank you to all the guildies that have helped with all the achievements, starting all the way back in September last year (so there are lots of you!). Of course while we completed the bulk of them in the first two months, it was both challenging and rewarding to find the toons excited to finished them off even after getting stuck into ICC.
A particular thanks to both Jondayla and Moordenar for being there every step of the way. Your mounts are well deserved. I'd also like to thank you for your perseverance and patience in dealing with groups that we all knew were not quite fit for the task at hand, and not doubting too much when I thought my shear enthusiasm and meticulous fight mechanic tutorials could magically teach people how to not clip clouds.
For tonight's effort we ran 1 tank (me, Prot Warrior), 3 heals (druidx2, holy pally), 4 melee (DKx2, rogue, warrior) and 2 ranged (spriest, hunter). You know it's going to be a fun night when in the first few attempts you don't wipe it up in the clouds. Our brain room team of druid, DKx2 and rogue were firing and on the successful attempt were close to pushing phase 3 in one trip into the brain. Our first epic attempt in phase 3 was looong, with people getting picked off and going insane. Thorim was a blessing, as popping off those guardians is fantastic when you have the luxury of entering phase three with over 6 minutes on the enrage timer. Overall it was one of those progression nights I enjoyed as toons executed better and better throughout the night and we scored a kill.
Thanks to Coalesce and friend Arionathe for helping out. I've known Coalesce since BC, and he was there for our first Malygos 25 guild kill and plenty in between.
A quick note to all the guys from the run tonight, and guildies that have missed out on some of the achievements along the way... we'll be doing it all again. Depending on group make up, Borg and Jondy will be tanking and healing through the lot (most of which can be done very quickly) so look for those runs and sign up!
We celebrated with some Champagne, and then a romp through Trial of the Grand Crusader and got that long overdue Tribute to Skill achievement.
Labels:
Raiding
Tuesday, May 25, 2010
The joys of pugging ICC 25
See that blue flame... gently glowing. Take your time. Finally proof that size really doesn't matter... is the [Frozen Bonespike]. How Zenborg had pined for this weapon... how he had rolled and rolled. Even his hideous protector was starting to develop a complex about how superfluous he was.
Finally today was the day, in a last minute Tuesday ICC 25 pug.
Now don't get me wrong, it's not that I finally produced a decent roll. Today's effort was 8. However, my new druid buddy withdrew his roll hoping to win something else (which unfortunately didn't materialise) and I got my new spike.
Unfortunately, despite what looked like a promising group... even with the 15% buff we were unable to down Festergut since some people were a little new to the concept of spores and some sub-tank DPS efforts. I also learnt a new trick (which /facepalm for not figuring this out already) which was that shadow priests can just ignore the spores, since a dispersion is always available for the pungent blight. So my new /cancelaura Dispersion macro is getting a nice workout recently.
All in all, a fun run though... since it's always a nice surprise to find people from your friends list in the group.
Here's the World of Logs.
Labels:
Raiding
Monday, May 24, 2010
Dreamwalker 25 Saved!
On Saturday night saved Valithria Dreamwalker in 25 man ICC. For about the sixth week in a row Saturday rolled around with an incomplete roster on the sign up sheet. However, the tactic of leaving loot pinatas Festergut and Rotface alive proved itself, and we were able to attract the couple of extra toons required to fill the raid with the promise of farm bosses and a shot at the object.
Suspend reality while I tell you this isn't a catch up post and attempt not to shatter my segue straight into Borgthor DPSing Festergut using [Shadow's Edge]!
So... that's not quite Festergut, but people celebrate getting their brand new perfectly itemised epic weapons in different ways. Shadow's Edge is part slow, part ArP, part crit and all awesome, and has been a huge boost to my offspec since I decided to go the ArP hard cap route. I still have some way to go but 83% isn't a bad start... now for that trinket.
Back to Saturday, Festergut went down comfortably and I was pleased that even doing the same DPS two weeks ago, my offspec was pushed down substantially on the damage ranking. Rotface was good fun as always, and I particularly enjoy kiting the Oozes (and then hearing on my alts pugs about how warriors can't do it).
Dreamwalker was a hectic fight, but we managed to save her on our third attempt for the evening. We ran three tanks which might be a little superfluous, but I had fun running from side to side help out. I think next time I'll either run two (although I would have felt a little guilty consuming all those souls on a progression boss for a first time) or assign two tanks one side and overload the DPS slightly with the single tank to make picking mobs up a little more linear. Our healing team did a great job in the portals, and held us up against a never ending wave of mobs long enough to get the job done.
Blood Queen is our next challenge for the 25 man team (SPREAD OUT!), and hopefully getting two nights of raiding up and a new progression boss will give us some momentum for next week.
Suspend reality while I tell you this isn't a catch up post and attempt not to shatter my segue straight into Borgthor DPSing Festergut using [Shadow's Edge]!
So... that's not quite Festergut, but people celebrate getting their brand new perfectly itemised epic weapons in different ways. Shadow's Edge is part slow, part ArP, part crit and all awesome, and has been a huge boost to my offspec since I decided to go the ArP hard cap route. I still have some way to go but 83% isn't a bad start... now for that trinket.Back to Saturday, Festergut went down comfortably and I was pleased that even doing the same DPS two weeks ago, my offspec was pushed down substantially on the damage ranking. Rotface was good fun as always, and I particularly enjoy kiting the Oozes (and then hearing on my alts pugs about how warriors can't do it).
Dreamwalker was a hectic fight, but we managed to save her on our third attempt for the evening. We ran three tanks which might be a little superfluous, but I had fun running from side to side help out. I think next time I'll either run two (although I would have felt a little guilty consuming all those souls on a progression boss for a first time) or assign two tanks one side and overload the DPS slightly with the single tank to make picking mobs up a little more linear. Our healing team did a great job in the portals, and held us up against a never ending wave of mobs long enough to get the job done.
Blood Queen is our next challenge for the 25 man team (SPREAD OUT!), and hopefully getting two nights of raiding up and a new progression boss will give us some momentum for next week.
Labels:
Raiding
Rise of the long lost alt
My original engineer, Wrathborg finally got some play time recently and put together his very own helicopter. I didn't make one on Borgelmir, because a Death Knight in a helicopter didn't seem quite right to me after splurging on a mount that flew with just bones for wings.I have really enjoyed my leveling mutilate spec, and after dual speccing into combat I'm not to sure what all the fuss is about. Yes, there's some fantasmal cooldowns and some AoE in combat, but how much quicker can things actually die when you're decked out in heirlooms and specs. Mutilate just feels more like I think a rogue should: shadowy, discrete and a powerful arsenal of poisons. What dual spec does however, is add some extra variety in the leveling experience and getting a chance to get a feel for both specs before 80 is a lot of fun.

Lock picking has proved both fun and frustrating. Today I spent some time in Zangarmarsh hunting for the elusive wicker chest to pick. So a couple of tips for rogues out there... Not everything is a footlocker...

... and some people don't just leave their locked goodies strewn around their camp. From 300 - 325 lock picking there's no better place than Feralfen village.
Labels:
Scrapbook
Subscribe to:
Posts (Atom)



