Monday, October 20, 2008

Horseman's Helm


I'm absolutely NOT going to do all the Hallowed End achievements... there's a lot of work to be done with those. However, I was excited today to grab [The Horseman's Helm].

It's actually a DPS helm upgrade for Borg, but it also just looks plain cool!

Sunday, October 19, 2008

Catharses

It's just a game. Intellectually I know this, but it only makes it worse. The changes brought in for 3.0.2 have destroyed my enjoyment of the game, until I can break out of this spiraling endless coil of despair.

Bear with me.... I'm venting. It's really not that bad. Being dramatic is going to bring catharses for sure.

I was having a ball in Burning Crusades. I've been guild master of a social guild, The Ancients who have, for their size, been kicking ass and taking names. We got Kara on farm, with a 3h22m clear. Our 2nd Kara group had just got Prince down a couple of weeks in a row. We got our first two chests in ZA too. We don't have enough toons for 25 mans, but we still managed to do Gruuls and Mags with a partner guild.

I wanted to see some higher level content. So I leveled up Zenborg, my shadow priest. With craftables, he was good to clear Kara from day one at 70. Some Kara, Mags, Heroics later, he was full epic. I took him to a raiding guild, and got 4/6 SSC, 1/4 TK, 2/5 MH and 4/6 ZA. That was a hoot until the raid schedule started to fall apart due to senior raiders heading to another guild, and the patch starting to draw nearer. I think I managed 7-8 weeks in the guild, built up my DKP, but there was not a drop to be had (particularly since at that stage we would manage only 1 or 2 bosses each night). I did have a hoot seeing the content, but it was pretty clear that wheels were falling off.

I managed to get Champion of the Naaru on both toons - even organising a full pug of Mags to get it done on Borgthor (it was very satisfying to hear the surprise on vent when people that had never grabbed a successful pug got him down).

I learnt a lot, and had a lot of fun.

Bringing up a DPS gave me a real perspective on what I was putting up with as a tank. There were bosses that we couldn't do because eventually even Jondy would OOM after 18 infernals on Prince, or the High Botanist would heal to full each tranquility phase. When I started melting faces... it all started making sense. Getting Kael down in Heroic Magister's Terrace before he even popped his shield was the least I could do.

Joining another guild with an alt was a great experience. The Ancients was the only guild I had ever been in, so it was great to see how another guild (particularly one with a greater focus on raiding) is run. The relief I felt when it wasn't me putting the raid together. When I just had to turn up and do my job. I got to explore and learn from all the things they did well (and there were a lot), and not so well. It really crystalised for me what I like about guild life, and gave me ideas about direction for WotLK.

Then the patch hit. 3.0.2 started out AWESOME! New talents, new abilities. I got a haircut!

Then the novelty wore off.

The first heroic was fun. Wow, look at how cool shockwave looks. Ooooh thunderclap affects all targets in range. Aaaahhh revenge is hitting HUGE, and it's even refreshing my shield slam cooldown.

The second heroic was unsettling. Hmmmm I don't need CC anymore, but here have a sheep target so you can turn it into a penguin. Ain't that cute. Oh dear, no one is even remotely close on threat, and I can't go a minute without seeing that misdirect icon above my head.

Then we owned Kara in 40 minutes less without breaking a sweat. Single target threat was trivial. Multi target threat was a joke... and the hunters cackled maniacally as their AOE tore shreds through elites and non-elites alike. Curator pulled with the last trash mobs? No problem, and you'll still break him out of his first evocate. It felt like a hollow victory.

Now, as I sit here, I can feel the pathology of my personality pulling me back to WoW (but the servers down, again). Achievements. I feel compelled to complete all the heroics I've already done... but the achievement is now worth nothing. I enjoyed tanking Heroic Shattered Halls because everyone wanted a Pally tank. Over geared or not, there was some sense of achievement, which is now gone. It feels like a long list of chores to be done.

Snap out of it Borg! Actually I'm feeling a lot better at the end of this post.

I finally understand all the QQ when things get hit with the nerf bat. The stories about walking 5 miles through snow to school, only to be met with corporal punishment the likes of which would be child abuse by today's standard are universal.

Blizzard have given everyone with an adictive personality a big wake up call. If the nerfing and mind boggling list of potential achievements hits hard, maybe your gaming habit is already very close to unbalanced.

So for the rest of BC, I'm going to get back to having a blast. I'm going to see ZA crumble, and charge (literally) through a stack of heroics. When WotLK hits, I'll be ready to enjoy it at my own pace, and surround myself with friends, both old and new in the World ... of Warcraft.

Sunday, September 7, 2008

Turtle

One of our best friends in WoW, Obento (who's main is now his mage - Konbawa) had a mission! Polymorph: Turtle. It was a ball forcing a coin onto a guild mate so he could purchase the reasonably priced tome in the auction house.

It was well worth it! Konbawa insisted on paying us back in record time, and crowd control has never been the same.

Saturday, September 6, 2008

Champion of the Naaru


Today, Jondy and I earned the title Champion of the Naaru, by successfully completing what used to be the attunements for 25 man raids, SSC and TK.

The quest chains involved several heroics - Shattered Halls, The Steamvault, The Arcatraz and Shadow Labyrinth - the harder heroics in the game. I was particularly excited to tank through the timed event in Shattered Halls without losing a hostage, since everyone wants a pally tank for that instance.

The quests also require you to complete all of the T4 content, particularly killing Nightbane, Gruul and Magtheridon. We downed Magtheridon the hard way, in a full PUG group that Jondy and I put together. With some diligent screening, we were able to put together a 25 man group that was patient enough to let it all come together. Since several other toons were after Magtheridon as the last step toward the title, it was a great feeling to lead the raid to victory!

Friday, August 29, 2008

Zenborg goes raiding

Disclaimer: I'm writing this in October, enjoying reflecting on life before patch 3.0.2.

I made the tough decision to take Zenborg out of The Ancients, leaving the one and only guild I'd ever been in. It was clear that Zenborg after executing the dream, wasn't going to find a spot in The Ancients raiding schedule, since I can't play two toons at once (if only I could tank for myself!). So I made the move to a raiding guild that was in SSC, TK and MH.

My first night was Fathom-Lord Karathress in SSC. A little nervous and not knowing what to expect, I was delighted when my damage was competitive on the trash. Even better, when I got comments in raid and whisper that people appreciated having a shadow priest in their party! Between pulls, I got to take in the specticle of the cavern. The scale is impressive, and a nice contrast to the claustrophobic Gruuls Lair. FLK ate it after a few attempts, and we were off to TK to get owned by Alar.

My first week I got to see SSC, TK and MH - where Rage Winterchill and Anetheron both went down. Unfortunately, even though the guild was at 5/6 SSC, 3/4 TK, 2/5 MH things were already on a down hill slide.

Wednesday, August 20, 2008

RAIDS


The last few days has seen a LOT of raiding.

Thursday - Gruuls ------------------

We've been working with a couple of guilds to get some 25 man content up and running. The Ancients is a smallish social guild, with a bunch of toons who enjoy raiding, so to get into 25 mans, we've been making some new friends.

This week, we got a great Mage tank from the word GO. It made a HUGE difference. We still needed to fine tune the strategy or a wipe or two, getting more exposure to what happens AFTER the pull was good for everyone! High King ate it.

We fired through Gruul, and Jondy was rewarded with: [Cowl of Nature's Breath]. A first for some of the 10 Ancients that attended the raid.

Obento is pictured above [thanks for the screenshot].

Friday - Kara --------------------

Since we are a small social guild, we have more toons than can fit in our raiding schedule, particluarly toons that aren't geared to clear Kara. Since our first Kara group has ZA scheduled for this week, Jondayla and I decided to take some toons in for some Kara 101.

Elf had just leveled his pally healer to 70 and had worked hard on his pre-Kara gear. After Jossamine, Konbawa and Zenborg DPS'd him through his first Heroic (SP) days ealier, it was an ideal time to take him into Kara. Moonspirit, Moppet and Rage were able to help out, so after signing up a couple of toons who don't usually get a spot in Kara runs, and Fel's hunter alt - we were set to go.

We planned on a tidy run up to Curator, and call if for the week - which is exactly what we did. Each of the toons that had less exposure to Kara got a new epic piece of kit, including Fel's hunter with [Legacy] and [Garona's Signet Ring] - the later still eluding Elf, Oday, Lis, Barrath ... the list goes on. Adirix got [Bracers of Justice] from his first run.

Friday / Saturday - Magtheridon --------------------


In the wee hours, 5 ancients - Zenborg, Jondayla, Obento, Odayla, Mearaz - joined in on a Mags pug... and we cleaned up.

Zenborg: [Souleater's Handwraps]
Jondayla: [Magtheridon's Head] -> [Naaru Lightwarden's Band]
Obento: [Cloak of the Pit Stalker]
Odayla: [Pit Lord's Satchel]
Mearaz: A huge beating, and tanking Mags into the ground

Big thanks to Ferek, invited us to the PUG, and who has been a pleasure to play with over the last few weeks.

Saturday - Zul'Aman --------------------

We ventured into Zul'Aman again on Saturday night, to get our closest yet to the first chest at Nalorak. After a failed attempt at the naked gauntlet - we went on a scenic tour to get owned by Halazzi - turns out I shouldn't try and take the ~50k cleave by myself amongst the other melee damage.

However we managed to make our way back to Akil'zon and mete out some swift punishment for The Ancients first 2/6 ZA run.

Sunday/Monday - Kara ----------------------

Kara, again? Really? Well it turns out with two toons, it can work out this way. Zenborg and Jossamine [Jondayla's lock] went in with our 2nd Kara group for some Kara goodness. We managed to hit 1 and 2 on the damage both nights, with Joss hitting #1 on night two with some Curator and Illhoof goodness. She is pictured in her SEEDing outfit.

Sunday, August 3, 2008

The Ancients Pwn Kara


To give Beanie a great send off, we decided to give Kara a good pwning.

The line up:

MT: Borgthor (enough said)
OT: Beanie (Pally tank to the stars)
Heals: Moonspirit (Resident Priest), Jondayla (Tree)
Melee: Zandrewz (Rawr), Mortdemuzzie (Fury Warrior)
Ranged: Felock (Lock), Elfangor (Hunter (BM)), Odayla (Hunter (MM)), Moppet (Spriest)

With Beanie threatening the group with irritated gerbals...

1923 First Pull
1936 Attumen Down (2m36s)
1957 Moroes Down (2m15s) Don't forget your badge, Elf
2014 Maiden Down (1m24s)
2031 Opera - R&J Down (3m55s)
2053 Nightbane Down (7m58s)
2112 Curator Down (4m5s (our record is ...))
2146 Illhoof Down (3m26s)
2156 Shade Down (4m1s)
2220 Netherspite Down (7m39s)
2230 Chess Down (is that the right word - "done" maybe)
2247 Raid Dead - Prince still kicking
2259 Prince Down (5m19s)

All up 3h36m.

Tanking Kara with a Pally tank was a new thing for me when Beanie decided to respec - and it turned out to be a joy. AOE pulls were even more of a holiday than usual (over eager dps ripping to their death no longer bothers me (apart from the time it takes to rez and buff the blighters)). The reduced CC and increased AOE threat allowed me to focus my tanking a little more. I could tank one - and every so often disable another so the healers wouldn't have to work too hard to keep Beanie up.

Fel pipped Elf in the DPS, followed by Oday. Zand and Mortdemuzzie turned in grunty DPS warrior performances, with Zand a little ahead on the night. Jondayla and Moonspirit two healed with ease - a fantastic healing team that allows me to wear my sharper, pointier armor. Moppet, our resident mana battery, got to laugh at Prince Malchezar - who coughed up his mindblade after sucumbing to a soulfrosted blade of focus.

Thanks to Beanie for working so hard on his pally, both DPSing and Tanking with great skill; and for providing the inspiration for a very focused run.