Saturday, December 4, 2010

Nitro Boosts: Now a Liability in Combat


It's pretty funny to go shooting up into the air in a heroic, when you're desperately trying to get back to a the boss so you can stab him just once before he transitions.... it's somewhat less funny when you're on your DK is tanking Sindragosa (well it was actually pretty hilarious the first time).

Unfortunately since the boost moved from boots to belt, what was a useful tinker for PvE has become more of a liability. If the increased failure rate is because the enchant is over powered, I completely get that. Don't make them fail in combat though silly! That's the worst possible nerf. How about the speed increase is reduced? The time you are boosted is reduced? Put the $#@%ing cool down up to 5 minutes... anything is better than making them a giant liability.

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